Xegnathi: The D'Skarwen, like most factions, are violently opposed to Xegnathi invasions, and they will go out of their way to clear any Xegnathi infestations they come across even when tactical sensibility would dictate otherwise."
But these are an AI faction, right? O_o I dont think any kind of AI would follow the tactically insensible route. Effeciency is everything. Which reminds me of the Machine Complex thing from the Infinite War series (that one by Dotswarlock)... I'ma Cybran. Deal with it. (talk) 02:41, December 24, 2013 (UTC)
Believe me, they have guys to waste, and once their fluff and lore is finished you'll see why they always go out of their wayu and battle to the death in order to fight Xegnathi...
Okay, but just remember: all their units have generic names that simply describe their function, except the Experimentals which have more abstract names. If you have any ideas please post them.
For the missile factory, maybe missile silo or artillery factory, something along those lines
So, they have very few air units, but great ground units, and the deep hunters have realatively crappy ground units, but great air. I wonder what would happen if these guys got in a fight with the deep hunters? my guess it would be who ever got out the most units first. Glitchrr36 (talk) 14:38, February 21, 2014 (UTC)
That's pretty much how most battles with the D'Skarwenm go. Early-battle at least, their T1 land is built to be spammed like nothing else.
Extreme Veterancy, here we come!
Veterancy seems OP with the advanced units in there too... I might make it that only advanced units can get veterancy (or at least any worhtwhile veterancy) due to them being, well, advanced, it'd help to point out the primitivity of D'Skarwen tech in some areas compared to what the other canon and fanon factions have.